flare.prefuse.orgFlare | Data Visualization for the Web

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Flare.prefuse.org is a subdomain of prefuse.org, which was created on 2006-01-17,making it 19 years ago.

Description:Prefuse Flare is an ActionScript library for creating visualizations that run in the Adobe Flash...

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PRIVACY GUIDES Privacy Threats Privacy Tools Private Browsing Private Messaging VPN Reviews CRYPTO GUIDES Altcoin Guides Bitcoin Gaming Bitcoin Guides Blockchain Guides Ethereum Guides Exchange Reviews Security Guides Trading Guides Wallet Guides NEWS ABOUT CONTACT Search Blokt Privacy, Tech, Bitcoin, Blockchain & Cryptocurrency Tuesday, May 7, 2024 Submit a Post, Story or Tip Submit a Press Release Advertise Editors Sitemap Twitter Facebook Telegram Linkedin Youtube Instagram Reddit Rss Blokt Privacy, Tech, Bitcoin, Blockchain & Cryptocurrency Home Privacy Guides Privacy Threats Privacy Tools Private Browsing Private Messaging VPN Reviews Crypto Guides Altcoin Guides Bitcoin Gaming Bitcoin Guides Blockchain Guides Ethereum Guides Exchange Reviews Security Guides Trading Guides Wallet Guides News About Contact BUY CRYPTO MINING Search Home Tools Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques. Even better, flare features a modular design that lets developers create customized visualization techniques without having to reinvent the wheel. By Blokt - June 6, 2020 Share Twitter Facebook Telegram ReddIt Linkedin WhatsApp Flare makes it easy to create interactive data visualizations Contents hide 1 Flare makes it easy to create interactive data visualizations 1.1 Applications 1.2 Announcements 2 Tutorial 2.1 Getting Started 2.1.1 Introduction to Flash and ActionScript 3 2.1.2 Related Articles: 2.2 Part 1: DisplayObjects 2.2.1 Introduction 2.2.2 Create A New Application 2.2.3 Sprites 2.2.4 Nested Sprites 2.2.5 Other Topics 2.3 Part 2: Animations 2.3.1 Importing Libraries 2.3.1.1 Overview of the flare library 2.3.2 Importing a library within another project 2.3.3 Basic Animation: Tween, Sequence, and Parallel 2.3.4 Tweening Object Properties 2.3.5 Composite Animations 2.3.6 Batch Animation with Transitioners 2.4 Part 3: Visualizations 2.4.1 Loading Data 2.4.2 Creating and Managing Visual Objects 2.4.3 Constructing a Visualization 2.4.4 Updating a Visualization 2.5 Next Steps 3 Links 3.1 Downloads 3.2 Tools 3.3 Other Tech Guides 3.4 Support To begin making your own visualizations, download flare and work through the tutorial below. Need more help? Visit the help forum (you’ll need a SourceForge login to post). Flare is open-source software released under a BSD license, meaning it can be freely deployed and modified (and even sold for $$). Flare’s design was adapted from its predecessor prefuse, a visualization toolkit for Java. Applications 2010.03.12: BBC News uses Flare to map the Top 100 sites on the Internet . 2010.01.29: Flare was used to help ABC News’ Good Morning America show that George Stephanopoulos may be related to Hillary Clinton (go to 4:48 in the video). 2009.09.25: Slate magazine uses Flare for a variety of interactive data graphics. 2009.02.20: Wired Italia uses Flare for their visual interface to multimedia content. 2009.02.10: MemeTracker crawls 1.6 million mainstream media and blog sites, analyzes what people talk about, and visualizes the results using Flare. 2009.01.28: Visualizing information flow in science combines eigenfactor metrics with Flare to visualize the citation network of scientific publications. 2008.10.27: The GoodGuide Political Contributions app uses flare to visualize the amount and type of contributions made by corporations to American political parties. 2008.07.16: The Minnesota Employment Explorer (built with Flare) lets people explore employment trends and share their insights. It’s part of a piece by Minnesota Public Radio on the U.S. economic slowdown. 2008.04.02: The IBM Visual Communication Lab used Flare to build visualizations for Many- Eyes . Check out their Comparison Tag Clouds, made with Flare. Announcements 2010.10.07: Flare development has been opened up to the community and the source has moved from SourceForge to a new home on GitHub . flare 2009.01.24 is still last official release and (at least for now) the tutorials and documentation reflect it. The development version on GitHub now contains better support for Flash Player 10 as well as many other small fixes and changes. 2009.01.24: flare 2009.01.24 has been released. This is a maintenance release with a number of bug fixes and updates. See the release notes for more details. This is the last planned released for Flash Player 9 — future versions will migrate to version 10. 2008.07.30: flare 2008.07.29 has been released. This is a major release introducing many new features and architectural improvements. See the release notes for more details. 2008.07.30: flare 2008.08.08 has been released. This release includes improved legend support, named transitions, bug fixes, and a refactoring to reduce coupling and consolidate utility classes. See the release notes for more details. Tutorial A step-by-step tutorial for learning ActionScript and Flare. Getting Started The first step is to get your development tools set up. Setup a working flash development environment. There are two approaches. We recommend the first for simplicity, but more advanced users are welcome to use the second approach. Option 1 (simpler): Install Adobe Flex Builder . This is a full development environment for ActionScript/Flex applications. It is available for all the major platforms (Windows, Mac, Unix). Users who already use the Eclipse IDE can also install Flex Builder as an Eclipse plug-in. The caveat to using Flex Builder is that it is commercial software and will only work for a limited trial period. However, Adobe provides free Flex Builder licenses to university students, faculty, and staff. Option 2 (more complicated): Install the free Flex SDK This will install the basic ActionScript/Flex compilers: mxmlc and compc . You can then setup your own build environment, for example, using the make or ant build systems. Flare is packaged with a build.xml file for use with the Apache Ant build system. Once ant is installed, just open the build.xml file in a text editor, change the first couple lines to point to your Flex SDK installation, and then use ant to compile the libraries. We make use of Adobe Labs’ ant tasks for Flex development. The advantage of this approach is that all the software is free, and will not expire on you. However, you lose out on features like automatic compilation, project management, and auto-complete provided by Flex Builder. Download the prefuse flare libraries. The download is a zip file containing a set of ActionScript library projects. Unzip the files into your primary workspace directory if you are using Flex Builder. During the tutorial we will import them into Flex Builder and use them to build visualizations! The software is currently an alpha version, and so some bugs and limitations are to be expected. We will fix problems as soon as we can, and the link above will always point to the most recent version. Introduction to Flash and ActionScript 3 Flash is a great environment for interactive graphics and with the recent addition of the ActionScript 3 programming language, it just became a lot more powerful and efficient. While a complete introduction to AS3 is beyond the scope of this tutorial, here are some resources you will find useful: Adobe provides an Overview of AS3, with links to additional resources. Essential ActionScript 3 by Colin Moock from O’Reilly publishing is a great book to help you get started. You can access it online here (some institutions, such as universities, provide access for free). The Adobe Flex API Reference is invaluable for understanding the different classes and methods available. We will be focused only on the classes in the flash.* packages. This tutorial assumes a basic familiarity with ActionScript syntax and types, as well as concepts of object-oriented programming. Related Articles: Substratum ICO...

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